short-header

Step Velocity

Purpose

Edit the per-step velocity of the selected sequencer. Each of the 16 steps stores one of 8 row-selected velocity levels, with row 1 as the lowest setting and row 8 as the highest.

Interaction

Columns are steps (LHS = 1–8, RHS = 9–16), rows are values (row 1 bottom = lowest velocity … row 8 top = highest). Each step lights a single pad at the height of its stored value, not a bar filled from the bottom; a positioner colour marks the playing step, and columns where a row plays a trig (a stored trig or a Euclidean hit) are shaded slate behind the contour. Values and shading both follow the sequencer’s rotation. Pressing a pad writes that row’s velocity to that step instantly. No modifier needed.

Shortcuts

Gesture Where Action Modifiers
Press Where LP grid Action Set the step (column) to the pressed row’s velocity Modifiers none
SHIFT + MUTE + press row R Where LP grid Action Reset: all 16 steps → velocity of row R Modifiers shift+mute
SHIFT + MUTE + press Where LHS LP col 9 Action Reset: all 16 steps → 6 (row 6, the velocity identity ×1.0) Modifiers shift+mute
SHIFT + SOLO + press row R Where LP grid Action Randomise: all 16 steps gaussian around row R (clamped to rows 1–8) Modifiers shift+solo
SHIFT + SOLO + press Where LHS LP col 9 Action Randomise: all 16 steps uniform random across values 1–8 Modifiers shift+solo
Row-mode gestures Where Row mutes Action Row play-mode controls still apply (see “Row mode” in Trig view reference) Modifiers any

See also