short-header

Step Duty

Purpose

Edit the per-step duty cycle (note length) of the selected sequencer. Each of the 16 steps stores a value 1–8, and that value indexes the sequencer’s own duty curve, which picks one of 16 fixed note lengths. On the default curve the eight rows are:

Row and value Note length
1 (bottom) 1/64 (0.25× a step)
2 1/32 (0.5×)
3 1/16T (0.667×)
4 1/32. (0.75×)
5 1/16 (1.0×: one whole step, the identity)
6 1/8T (1.333×)
7 1/16. (1.5×)
8 (top) 1/8 (2.0×)

The curve is per-sequencer and editable, so a row can be pointed at any of the 16 note lengths, up to 1/1 (see Arp curves).

The sequencer’s duty arp then lengthens or shortens the step’s note, one note length at a time: an arp value of 5 plays the step’s length unchanged, each value above 5 one length longer and each value below 5 one shorter, stopping at 1/64 and 1/1 (see Velocity and duty arps).

Interaction

Columns are steps (LHS = 1–8, RHS = 9–16), rows are values (row 1 bottom = 1 … row 8 top = 8). Each step lights a single pad at the height of its stored value, not a bar filled from the bottom; a positioner colour marks the playing step, and columns where a row plays a trig (a stored trig or a Euclidean hit) are shaded slate behind the contour. Values and shading both follow the sequencer’s rotation. Pressing a pad writes that row’s value to that step instantly. No modifier needed.

Shortcuts

Gesture Where Action Modifiers
Press Where LP grid Action Set the step (column) to the pressed row’s duty Modifiers none
SHIFT + MUTE + press row R Where LP grid Action Reset: all 16 steps → value of row R Modifiers shift+mute
SHIFT + MUTE + press Where LHS LP col 9 Action Reset: all 16 steps → 6 (row 6, 1/8T on the default curve) Modifiers shift+mute
SHIFT + SOLO + press row R Where LP grid Action Randomise: all 16 steps gaussian around row R (clamped to rows 1–8) Modifiers shift+solo
SHIFT + SOLO + press Where LHS LP col 9 Action Randomise: all 16 steps uniform random across values 1–8 Modifiers shift+solo
Row-mode gestures Where Row mutes Action Row play-mode controls still apply (see “Row mode” in Trig view reference) Modifiers any

See also