Mod-Wheel Toggle
Purpose
Enable or disable the shared mod-wheel (CC1) broadcast per sequencer. One LC knob (LC8 knob 2) drives a single mod-wheel value; this view picks which sequencers receive it.
Interaction
Row 8 of both LPs exposes one cell per sequencer: LHS cols 1–7 = sequencers 1–7, RHS cols 1–7 = sequencers 9–15 (sequencers 8 and 16 have no mod-wheel routing and stay dark). Off = slate grey, on = medium blue. Either player can edit any sequencer; both LPs update immediately.
Shortcuts
| Gesture | Where | Action | Modifiers |
|---|---|---|---|
| Press row 8 cell | LP grid | Toggle that sequencer’s mod-wheel routing on/off (applies on the next CC1 frame) | none |
| Turn LC8 knob 2 | LC knob | Broadcast the mod-wheel value to every sequencer whose toggle is on | any |
See also
- Toggle views, “Mod-wheel toggle”: engine wiring
- LaunchControl knobs and faders: knob/template reference